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OtherSide Entertainment: Layoffs
OtherSide Entertainment has executed a second round of layoffs, affecting 18 employees working on the Thick as Thieves title.
Source: GamesIndustry.biz
The leadership read
OtherSide Entertainment's second reduction on Thick as Thieves in a single development cycle signals a project under structural pressure, not routine optimization. A second-round cut of 18 — on a studio already carrying the weight of a prior reduction — implies the production model for this title has been reset: scope, delivery timeline, or publisher/funding terms have shifted materially from what the original headcount was built to execute. That kind of sequential reduction typically reflects a gap between the capital committed and the output milestones required to unlock the next tranche, not a simple efficiency move. This is one of 12 layoff signals we have tracked in the last 90 days, and three sit directly in gaming: Sony/Bungie cutting 292 developers across the same week, Combat Waffle Studios reducing staff mid-production on a VR title, and now OtherSide's second pass. The Bungie signal is the most instructive — a major-platform owner absorbing losses on a live-service title even as its platform chief reaffirmed content investment. Together these data points show mid-sized studios on original IP are the most exposed cohort; publisher backing alone is insufficient insulation when production risk accumulates. Companies at this stage of distressed mid-production in the games corridor face rising demand for production leadership with experience managing scope under capital constraint, alongside commercial and partnership operators who can restructure co-development or licensing terms without killing the creative thesis.
Market context: This lands while the Talent Market Index reads 107.4 (Hot) — down 1.7 versus the prior month — and Americas signal share is rising (+10.6pts).
OtherSide Entertainment: 2 signals in the last 90 days; 0.1% of MitchelLake's Americas signal flow; 2 tracked across 15 days.
Also at OtherSide Entertainment →
More signals across Americas
Layoffs · Americas
Polygon Labs →Polygon Labs announced second layoff round in 2026 as part of strategic transformation from blockchain foundation to blockchain-enabled payments company targeting 2027 profitability. Fourth major workforce reduction in three years (~100 cuts in 2023, ~60 in 2024, ~60 in January 2026, plus new July 2026 round).
Layoffs · Americas
Mars →Mars is closing a Nature's Bakery production facility and laying off 345 workers, just one year after opening a $237 million production facility to meet demand.
Layoffs · Americas
Rackspace Technology →Rackspace Technology announced plans to cut approximately 15% of its workforce in 2026 to generate US$75–85 million in annual cost savings for reinvestment in AI infrastructure.
Layoffs · Americas
Coursera →Coursera is cutting jobs as part of post-Udemy merger restructuring, with expected severance charges of $8–11 million.
Layoffs · Americas
Sony Interactive Entertainment →Sony laid off hundreds of developers at Bungie, the studio behind Destiny 2 and Marathon, during the same week PlayStation CEO Hideaki Nishino recommitted to live service game efforts.
Layoffs · Americas
Ubisoft →Ubisoft eliminated 93 roles in its San Francisco office, as documented by California WARN notice filing.
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